#include <vtk3DS.h>
Definition at line 108 of file vtk3DS.h.
§ ambient
§ diffuse
§ specular
§ shininess
float vtk3DSMatProp::shininess |
§ transparency
float vtk3DSMatProp::transparency |
§ reflection
float vtk3DSMatProp::reflection |
§ self_illum
int vtk3DSMatProp::self_illum |
§ tex_map
char vtk3DSMatProp::tex_map[40] |
§ tex_strength
float vtk3DSMatProp::tex_strength |
§ bump_map
char vtk3DSMatProp::bump_map[40] |
§ bump_strength
float vtk3DSMatProp::bump_strength |
§ aProperty
The documentation for this struct was generated from the following file:
- dox/build/vtk6-sFHNWU/vtk6-6.3.0+dfsg1/IO/Import/vtk3DS.h