1. 1. Introduction
  2. 2. Meet Safe and Unsafe
    1. 2.1. How Safe and Unsafe Interact
    2. 2.2. Working with Unsafe
  3. 3. Data Layout
    1. 3.1. repr(Rust)
    2. 3.2. Exotically Sized Types
    3. 3.3. Other reprs
  4. 4. Ownership
    1. 4.1. References
    2. 4.2. Lifetimes
    3. 4.3. Limits of Lifetimes
    4. 4.4. Lifetime Elision
    5. 4.5. Unbounded Lifetimes
    6. 4.6. Higher-Rank Trait Bounds
    7. 4.7. Subtyping and Variance
    8. 4.8. Drop Check
    9. 4.9. PhantomData
    10. 4.10. Splitting Borrows
  5. 5. Type Conversions
    1. 5.1. Coercions
    2. 5.2. The Dot Operator
    3. 5.3. Casts
    4. 5.4. Transmutes
  6. 6. Uninitialized Memory
    1. 6.1. Checked
    2. 6.2. Drop Flags
    3. 6.3. Unchecked
  7. 7. Ownership Based Resource Management
    1. 7.1. Constructors
    2. 7.2. Destructors
    3. 7.3. Leaking
  8. 8. Unwinding
    1. 8.1. Exception Safety
    2. 8.2. Poisoning
  9. 9. Concurrency
    1. 9.1. Races
    2. 9.2. Send and Sync
    3. 9.3. Atomics
  10. 10. Implementing Vec
    1. 10.1. Layout
    2. 10.2. Allocating
    3. 10.3. Push and Pop
    4. 10.4. Deallocating
    5. 10.5. Deref
    6. 10.6. Insert and Remove
    7. 10.7. IntoIter
    8. 10.8. RawVec
    9. 10.9. Drain
    10. 10.10. Handling Zero-Sized Types
    11. 10.11. Final Code
  11. 11. Implementing Arc and Mutex

Deref

Alright! We've got a decent minimal stack implemented. We can push, we can pop, and we can clean up after ourselves. However there's a whole mess of functionality we'd reasonably want. In particular, we have a proper array, but none of the slice functionality. That's actually pretty easy to solve: we can implement Deref<Target=[T]>. This will magically make our Vec coerce to, and behave like, a slice in all sorts of conditions.

All we need is slice::from_raw_parts. It will correctly handle empty slices for us. Later once we set up zero-sized type support it will also Just Work for those too.

fn main() { use std::ops::Deref; impl<T> Deref for Vec<T> { type Target = [T]; fn deref(&self) -> &[T] { unsafe { ::std::slice::from_raw_parts(*self.ptr, self.len) } } } }
use std::ops::Deref;

impl<T> Deref for Vec<T> {
    type Target = [T];
    fn deref(&self) -> &[T] {
        unsafe {
            ::std::slice::from_raw_parts(*self.ptr, self.len)
        }
    }
}Run

And let's do DerefMut too:

fn main() { use std::ops::DerefMut; impl<T> DerefMut for Vec<T> { fn deref_mut(&mut self) -> &mut [T] { unsafe { ::std::slice::from_raw_parts_mut(*self.ptr, self.len) } } } }
use std::ops::DerefMut;

impl<T> DerefMut for Vec<T> {
    fn deref_mut(&mut self) -> &mut [T] {
        unsafe {
            ::std::slice::from_raw_parts_mut(*self.ptr, self.len)
        }
    }
}Run

Now we have len, first, last, indexing, slicing, sorting, iter, iter_mut, and all other sorts of bells and whistles provided by slice. Sweet!