sig
module Align :
sig
type t
val left : Ascii_table.Align.t
val right : Ascii_table.Align.t
val center : Ascii_table.Align.t
end
module Display :
sig
type t
val short_box : Ascii_table.Display.t
val tall_box : Ascii_table.Display.t
val line : Ascii_table.Display.t
val blank : Ascii_table.Display.t
val column_titles : Ascii_table.Display.t
end
module Column :
sig
type 'a t
val create :
?align:Ascii_table.Align.t ->
?min_width:int ->
?max_width:int ->
?show:[ `If_not_empty | `No | `Yes ] ->
string -> ('a -> string) -> 'a Ascii_table.Column.t
val create_attr :
?align:Ascii_table.Align.t ->
?min_width:int ->
?max_width:int ->
?show:[ `If_not_empty | `No | `Yes ] ->
string ->
('a -> Console.Ansi.attr list * string) -> 'a Ascii_table.Column.t
end
type ('row, 'rest) renderer =
?display:Ascii_table.Display.t ->
?spacing:int ->
?limit_width_to:int ->
?header_attr:Console.Ansi.attr list ->
?bars:[ `Ascii | `Unicode ] ->
'row Ascii_table.Column.t list -> 'row list -> 'rest
val output : ('a, oc:Core.Std.Out_channel.t -> unit) Ascii_table.renderer
val to_string_noattr : ('a, string) Ascii_table.renderer
val to_string : ('a, string) Ascii_table.renderer
val simple_list_table :
?index:bool ->
?limit_width_to:int ->
?oc:Core.Std.Out_channel.t ->
?display:Ascii_table.Display.t -> string list -> string list list -> unit
module Table_char :
sig
type t = { ascii : char; utf8 : string; }
val connect :
?top:unit ->
?bottom:unit ->
?left:unit -> ?right:unit -> unit -> Ascii_table.Table_char.t
end
end