AgsAppendAudio

AgsAppendAudio — append audio object to audio loop

Functions

Types and Values

Object Hierarchy

    GObject
    ╰── AgsTask
        ╰── AgsAppendAudio

Implemented Interfaces

AgsAppendAudio implements AgsConnectable.

Includes

#include <ags/audio/task/ags_append_audio.h>

Description

The AgsAppendAudio task appends AgsAudio to AgsAudioLoop.

Functions

ags_append_audio_new ()

AgsAppendAudio *
ags_append_audio_new (GObject *audio_loop,
                      GObject *audio,
                      gboolean do_playback,
                      gboolean do_sequencer,
                      gboolean do_notation);

Creates an AgsAppendAudio.

Parameters

audio_loop

the AgsAudioLoop

 

audio

the AgsAudio to append

 

do_playback

playback scope

 

do_sequencer

sequencer scope

 

do_notation

notation scope

 

Returns

an new AgsAppendAudio.

Since: 0.4


AGS_APPEND_AUDIO()

#define AGS_APPEND_AUDIO(obj)                (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_APPEND_AUDIO, AgsAppendAudio))


AGS_APPEND_AUDIO_CLASS()

#define AGS_APPEND_AUDIO_CLASS(class)        (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_APPEND_AUDIO, AgsAppendAudioClass))


AGS_APPEND_AUDIO_GET_CLASS()

#define AGS_APPEND_AUDIO_GET_CLASS(obj)      (G_TYPE_INSTANCE_GET_CLASS((obj), AGS_TYPE_APPEND_AUDIO, AgsAppendAudioClass))


AGS_IS_APPEND_AUDIO()

#define AGS_IS_APPEND_AUDIO(obj)             (G_TYPE_CHECK_INSTANCE_TYPE((obj), AGS_TYPE_APPEND_AUDIO))


AGS_IS_APPEND_AUDIO_CLASS()

#define AGS_IS_APPEND_AUDIO_CLASS(class)     (G_TYPE_CHECK_CLASS_TYPE((class), AGS_TYPE_APPEND_AUDIO))


ags_append_audio_get_type ()

GType
ags_append_audio_get_type ();

Types and Values

AGS_TYPE_APPEND_AUDIO

#define AGS_TYPE_APPEND_AUDIO                (ags_append_audio_get_type())


struct AgsAppendAudio

struct AgsAppendAudio;


struct AgsAppendAudioClass

struct AgsAppendAudioClass {
  AgsTaskClass task;
};