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SoGLMultiTextureMatrixElement.h
1 #ifndef COIN_SOGLMULTITEXTUREMATRIXELEMENT_H
2 #define COIN_SOGLMULTITEXTUREMATRIXELEMENT_H
3 
4 /**************************************************************************\
5  * Copyright (c) Kongsberg Oil & Gas Technologies AS
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13  * this list of conditions and the following disclaimer.
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15  * Redistributions in binary form must reproduce the above copyright
16  * notice, this list of conditions and the following disclaimer in the
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21  * this software without specific prior written permission.
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23  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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34 \**************************************************************************/
35 
36 #include <Inventor/elements/SoMultiTextureMatrixElement.h>
37 
38 typedef struct cc_glglue cc_glue; // same as in glue/gl.h
39 
42 
43  SO_ELEMENT_HEADER(SoGLMultiTextureMatrixElement);
44 public:
45  static void initClass(void);
46 protected:
48 
49 public:
50  virtual void init(SoState * state);
51  virtual void push(SoState * state);
52  virtual void pop(SoState * state,
53  const SoElement * prevTopElement);
54 
55  virtual void multElt(const int unit, const SbMatrix & matrix);
56  virtual void setElt(const int unit, const SbMatrix & matrix);
57 
58 private:
59  void updategl(const int unit) const;
60  uint32_t cachecontext;
61 };
62 
63 #endif // !COIN_SOGLMULTITEXTUREMATRIXELEMENT_H

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