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include
Inventor
nodes
SoCube.h
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#ifndef COIN_SOCUBE_H
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#define COIN_SOCUBE_H
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/**************************************************************************\
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* Copyright (c) Kongsberg Oil & Gas Technologies AS
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* Neither the name of the copyright holder nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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\**************************************************************************/
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#include <Inventor/nodes/SoSubNode.h>
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#include <Inventor/fields/SoSFFloat.h>
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#include <Inventor/nodes/SoShape.h>
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class
SoIndexedFaceSet
;
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class
COIN_DLL_API
SoCube
:
public
SoShape
{
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typedef
SoShape
inherited
;
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SO_NODE_HEADER
(
SoCube
);
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public
:
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static
void
initClass
(
void
);
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SoCube
(
void
);
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SoSFFloat
width
;
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SoSFFloat
height
;
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SoSFFloat
depth
;
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virtual
void
GLRender
(
SoGLRenderAction
* action);
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virtual
void
rayPick
(
SoRayPickAction
* action);
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virtual
void
getPrimitiveCount
(
SoGetPrimitiveCountAction
* action);
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protected
:
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virtual
~
SoCube
();
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virtual
void
generatePrimitives
(
SoAction
* action);
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virtual
void
computeBBox
(
SoAction
* action,
SbBox3f
& box,
SbVec3f
& center);
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private
:
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void
getHalfSize(
float
& w,
float
& h,
float
& d);
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};
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#endif // !COIN_SOCUBE_H
Copyright © by
Kongsberg Oil & Gas Technologies
. All rights reserved.
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